Wednesday, July 27, 2011

Management of Mass Casualties, Part X: Management of Psychological Casualties (1958)

I found this and thought it was something that would go great on the blog, watch it and see what they thought about what would happen after a nuke went off.

Emergency Survival Kits on a budget

 The following is a post Vault72 did on BoB on a budget, read and follow it's noble word's!!!

When it comes to Emergency Survival Kits most don't know where to begin. First off, your eks need not be large by any stretch of the imagination. There are several different eks formats to use. I will cover the true naturalists eks, the basic eks, the micro eks, the grab bag eks, and the bugout bag also known as the G.O.O.D.(Get Out Of Dodge) bag:

1)The true naturalists eks comprises of: nothing! A true naturalist will create a knife like surface of a stone and make everything else from that.

2)The basic eks is usually just one or more items attached to your key chain and is usually for the more experienced survivalists but is a good practice no matter your level of experience, it will come in handy and comprises of:
a)a knife (can get a cheap stainless steel cheaply made large swiss style knife from the Dollar Tree store for, you guessed it, a dollar! A better quality smaller lock blade or swiss knife is ideal, you can get them cheaply at or )
b)a flint striker ( you can find small ones on ebay for $1 before shipping and handling. As an alternative you can buy a lighter and attach it to your key chain buy taping it to its own ring. You can buy 3 lighters for $1 at the Dollar Tree, same with key rings you get 6 for a $1.
c)an led light source ( once again you can get an led key chain light from the dollar tree for a dollar, this item is not entirely necessary but more of a convenience)

3)The micro eks is a palm sized container you keep either in your car, purse or jacket pocket and is more for immediate uses and real emergencies and consists of:
a)a container of sorts, either a small reinforced zippered pouch which you can get at the dollar tree or an altoids tin or snuss tin or small first aid plastic box or a plastic container for bar soap, most you can get at the dollar tree.
b)a small light (buy a key chain light at the dollar tree and remove if possible all that you don't need from it to make it smaller, look for the led lights that have a detachable light on a retracting cord from the key chain light base and just cut the cord, your led light will be 1/3 it's starting size. This can be used to attract bugs and fish to eat or use as bait for larger game, to signal others for communication or for help and for the obvious reason of lighting your way or surroundings.)
c)a small knife ( any kind of small blade will do, a razor, exacto model blade, small swiss knife is ideal)
d)a safety pin ( can be used to repair clothing, secure a sling pack, arm sling or used as a fishing hook)
e)2 band aids (self explanatory)
f)either several matches (10) with a striker in a plastic bag, a few (5) of strike anywhere matches, a mini lighter or a miniature magnifying lens which you can get at the dollar tree.
g)either 2 alcohol pads or 2 iodine pads ( or just get some cotton squares and alcohol, soak the squares and place them in a small zip lock bag, you can get all this stuff at the dollar tree)
h)2 hand sewing needles ( to be used for clothing repair, stitching wounds or making a makeshift compass)
i)3 meters of dental floss ( you can get 115 yards of dental floss at the dollar tree, just measure a piece from your finger tip to the center of your chest and that is 1 meter, do that 3 times and roll the floss around either the safety pin, lighter or matches. It can be used as fishing line, to repair clothing, to stitch wounds to build animal snare traps or help build a shelter)
j)2 anti-diarrhea pills (a quick and miserable killer in an extreme survival situation)
k)2 aspirin pills (a cheap low grade pain killer)
l)4 ibuprofen pills (a good fever reducing med)
NOTE* Use tape to keep the container closed unless it is zippered, fold the end of the tape in on its self to allow for an easy quick pull tab.

NOTE** When using meds in a survival situation only take one pill and wait 1 hour before taking another in order to conserve your very limited supply. Also if taken on an empty stomach which is often the case in an extreme survival situation the pill sitting on the stomach lining can cause an ulcer or heartburn which would just turn an already bad situation into a mentally intolerable one so drink water.

NOTE*** Place the pills in a zip lock bag to keep them waterproof, add around 10-15 grains of rice with the bag to help keep moisture away from the pills and preventing them from disintegrating, also the rice can be eaten and the bag can be used to carry water or placed on the end of a tree or bush branch to collect water from dew.

NOTE**** Remember that less is more, use items that serve more then one purpose when building your emergency survival kits and you will decrease the weight and size of your kits. The last thing you want is to have to carry so much weight that your kit becomes more of a threat to your survival then your surroundings or the situation.

4)The grab bag eks is 3 times the size of the micro eks and is usually attached to the outside of your bugout/g.o.o.d. bag. In the event that a situation arises either preventing you from putting on your bugout bag due to time or because you wouldn't be able to outrun individuals hot in chase or a situation thats escalating to rapidly, you just yank the grab bag off of your pack and run. This kit can easily fit in a toiletry bag which you can get, guess where? thats right the dollar tree ( don't confuse with the dollar general, at the dollar tree, everything is a dollar and no more). The grab bag consists of:
a)all the contents of the micro eks
b)a mylar blanket or 2 (30) gallon trash bags (to be used for shelter or to make sleeping bags. Always place something between you and the ground to prevent heat loss. For the mylar just cocoon yourself in it, it reflects 80-90% of your body heat and the fewer amount of clothing you wear the better with this stuff. The mylar can also be used as shelter by wrapping a pebble in the corners and tying vine, twine, ribbon, para cord, or shoelaces to them and to wooden stakes or trees to shield you from rain and the sun. The trash bags can be used to carry stuff, be used to contain a makeshift water filter, to build a shelter or make a hobo sleeping bag. Just poke holes in one bag to be used as the inner bag, it greatly reduces water condensation inside your makeshift sleeping bag. Now place the holey trash bag inside the other one then fill the space between the two with crumpled up newspapers, or leaves or pine bough or empty water bottles or other trash bags, refuse in general will work. Now use either the draw cords or the flaps to tie the two bags tops together to keep the filling from coming out, voila! a hobo sleeping bag!)
c)20' feet of para cord, twine, ribbon, or 3 sets of shoe strings ( twine, ribbon and 3 sets of shoe strings all can be found at the dollar tree in these amounts for a dollar)
d)an actual fishing kit (a few small hooks (5) will do, some lead sinkers, a couple of bobs and roughly 10 meters of fishing line(wrapped around a small piece of wood, Popsicle stick, used thread bob etc etc). ultimately the floss could be used as fishing line, an empty water bottle could be used as a bob, and a pebble could be used as a sinker. You can get a basic kit for a few dollars at wal-mart.
e)some sort of emergency survival food (nothing with any kind of nut in it will store for very long. Your best bet is a small zip lock bag of instant rice(pre-cooked) doesn't spoil unless it gets wet and even then it just turns yellow and become bitter, still edible though, hell the Viet-Cong survived off of it spoiled for years during the Vietnam conflict. Ultimately unlike normal rice, it doesn't require cooking, just put it in your mouth and the moisture in your saliva will make it soft for you after a couple of minutes.

NOTE* If you used iodine pads instead of alcohol, you could put one pad in a quart of water and let it sit for 30 minutes to make it biologically safe. If the water is really cloudy, just let it sit for a couple hours until the sediments settle to the bottom then put in the iodine pad, don't stir, just let it sit for 30 minutes and drink. If you have anything made of or coated in zinc, just lightly stir the water with it when the time is up to neutralize the taste of the iodine.

5)The Bugout/G.O.O.D. Bag, remember that the grab bag is typically attached to the outside of the pack and designed to be torn away, use a single zip tie which you can buy a bundle of at the dollar tree. The bugout bag is intended for medium to long term survival. The bugout bag is essentially a larger grab bag either a backpack, duffel bag, rucksack,or just a bed sheet with the contents in the middle, the top folded then the bottom folded over the contents and the ends tied together, then either slip your head and one arm through ling a sling pack or just your head with tie acting as the straps which goes across your chest and the weight is deposited on your shoulders. The bugout bag consists of:
a)2 pair of calf high or knee high socks (can be used as water filters, storage, or mittens and of course for your feet. With the pair you are wearing that makes 3 pairs which is ideal for most survival situations)
b)2 shirts (can be used as water filters, to make a sling, knapsack, bandages, rope, etc etc. T-shirts are your best and usually cheapest bet. You can get them for less then a dollar at goodwill or a salvation army store.)
c)a shelter kit 9'x12' plastic painter's drop cloth which goes for a dollar at the dollar tree and is intended to be used as a shelter. Remember to place a pebble at the corners and tie them to make anchor points to secure the plastic sheet to neighboring trees, do not poke holes in it to tie to trees, the thin mil plastic will just tear apart at the first signs of rain. You can use twine or buy bungee cords or ribbon, para cord or shoes laces to help construct your shelter. They also sell bungee cords at the dollar tree for a dollar.
d)you will need a more in-depth first aid kit, just buy some anti-bacterial ointment, a bottle of ibuprofen, and a box of band-aids at the dollar tree each for a dollar, then go to cvs pharmacy or wal-mart and get either a small bottle of iodine tincture 2%, a bottle of 10% providone iodine solution, or fill a small waterproof bottle(which you can get at the dollar general) filled with non scented chlorine bleach. Each one can be used to sterilize wounds, needles or blades used for emergency surgery and for sterilizing water. 5 drops of 2% iodine tincture per quart, or 10 drops of 10% providone iodine solution per quart, 3 drops of bleach per quart, for all of them let it sit for 30 minutes before drinking. If the water is very cloudy, try filtering through your shirt first then just increase the amount of iodine tincture from 5 to 10 drops, providone from 10 to 15 but no more, and bleach up to 4 drops per quart but no more. Now put it all in a toiletry bag and mark the bag with a black marker or red paint or fingernail polish with the plus symbol so all will know its purpose in the event of an emergency. The first aid kit should be placed inside an outside pouch or compartment for quick access. You should place 7 or more multi vitamins in alittle zip lock Baggie to take on the day to bugout if you don't take vitamins on a regular basis and every 2nd or 3rd day you are out surviving off the land to prevent scurvy and an already weakened immune system due to stress from contracting an illness which would make the situation worse.
e)a fire kit ( can be lighters, matches, but ensure you have an alternate form not Dependant on fuel or being dry such as a magnifying glass or flint striker. As a last ditch effort, should your lighter run out of fuel, don't throw it away in a survival situation the sparks from the striker after you remove the metal wind shield can start a fire, fair warning your thumb will be sore after starting a fire this way unless you have some quick lighting tinder like lint or birch bark or fat pine wood shavings both trees are very resinous which turns into highly flammable turpentine:) Collect some lint from the lint catcher in your clothes dryer and put it in a zip lock bag, that stuff goes up very easily and quickly as tinder for your magnifying glass or flint striker, don't waste it with a lighter since it already produces a flame. In an extreme situation should you no longer have any lint for tinder, check the crevices of your pockets :) Also place 5 tealight candles in your pack to use as a light source, as a heat source in a snow cave or use the wax to wax bow strings, use the old aluminum dishes they come in to store pine sap or hide glue. Pine sap you can heat and it melts and you can use it with dry grass like fiberglass resin (you can get this at the dollar tree as well)
f)a game kit (consists of mesh bags to carry game(wild and freshwater), foraged edible greenery, or mushrooms in or to be used as a fish net. Also a 115 yard spool of dental floss to be used as snares, to create or repair fishing nets, to string up animal hides, and to make clothing and accessories from said hides.
g)a hygiene kit (typically consists of a toothbrush, a tube of toothpaste, a towel, 2 bars of soap in a zip lock bag, 2 rolls of toilet paper flattened and inside zip lock bags. Optionally you can bring a small pair of children's scissors or a straight razor to shave or trim hair, just use soap to lather up and cut with the grain with a straight razor which you can sharpen on your jeans. The scissors can be used to trim hair versus shaving, remember that the longer the hair is in your underarms, the greater the odor as odor causing bacteria lives on it so keep it trimmed so as not to alert animals you are hunting or other people.
h)sleep gear ( can consist of 2 trash bags for the hobo sleeping bag, or several mylar blankets, or an actual blanket space willing, or an actual temperate weather sleeping bag which is your warmest bet but tends to be the most space consuming. Typically commercial sleeping bags are not water proof just resistant and not even that if its old and has been wasted. For that reason and that your temperate sleeping bag isn't meant for below freezing winter weather, even if it is, you still want to bring trash bags as they can be placed over the feet of your bag to hold in heat and keep your feet dry from rain, cut the bottom out of the other bag slide it over your bag to keep the rest of your bag dry. Ideally I would also include a mylar blanket for extreme cold emergencies to wrap up in inside of my sleeping bag. You will also want to bring a knit cap or beanie cap to cover your head as you lose 40% of your body heat through the top of your head. Ultimately you could cut off a shirt sleeve to use as a beanie or just tie a t-shirt around your head.
i)tools (all you need for this is a single edged bowie knife, something thick, with a full tang blade with at least a 4 inch blade. You can get one at for less then $10 same with The bowie can be used as a hatchet,or hammer, turned into a spear, or animal trap, for self defense and of course for cutting most things or scraping flint rods to start fires. As a hatchet, just find a thick but small log and use it as a hammer to hit the blunt edge of the blade causing the sharp edge to dig into wood, by doing this and cutting out sections you can chop down large trees with just your bowie knife and a thick stick. Likewise using the flat side of the blade and thick stick can be used as a hammer. The blade can also be used as a small shovel but be warned, stabbing a blade into sand, even stainless steel will dull the blade in short order but any abrasive rock can be used as a sharpening stone, but 4240 or other strong steel will take alittle elbow grease and time to sharpen with a stone, you may want to invest in a diamond sharpening stone, they sell them for under $10 at
j)water kit (this typically consists of any waterproof containers that can store water for transport and drinking. Canteens, water bladders, camelbaks, water bottles, even old plastic soda bottles but you will want either a steel canteen cup or small stainless steel pot to use to cook with and sterilize water with, or make hide glue or soap with. The amount of water to carry is Dependant to your temperate location, proximity to a water source and the weather. I carry 6 quarts capacity worth of water but I live in a temperate location with a river across the street from my house. As a rule of thumb, as civilization spread, they had a tendency to form communities on the banks of rivers, likewise I will want to place myself in a place hidden from plain view but still have reasonable access to water, which is also a great place to find animal tracks to set snares and hunt bigger game. The more access you have to water simply means the less quantity you need to be able to carry. If you decide for cost reasons to just use old water bottles, take off the lids and flatten the bottles from top to bottom like an accordion then put the lid back on, the vacuum will keep the bottle small allowing you to pack more in the same amount of space. Simple water filter trick, fill a bottle with dirty water, tie either twine, or a strip of cloth to the bottle or just place one end in the bottle then put the lid back on but loosely and tip upside down, the twine or cloth will act as a filter, just catch the water dripping off in another bottle and voila, filtered water, but not biologically safe unless you treated it first. Another trick is just cut a 2' foot piece of rope or twine and dip it all the way into a bottle of water, now pull it out leaving enough to reach the bottom. Now place the other end into another bottle next to it with all the excess rope or twine, there should be more rope or twine in the empty bottle then the full bottle. Gravity, like siphoning a gas tank will pull the water out of the bottle along the rope and into the empty bottle filtering it as it goes :)
k)and lastly, food (you need fat in survival situations, so canned meat like tweet or spam is great plus it has protein and sodium, I wouldn't recommend living off this stuff but we are talking about survival here. You can use ramen noodles, not only do they taste good, they are high in fat and easy to prepare and store. If you crush the ramen noodles while they are in the packets, you can fit 3 ramen noodle packs with their season packets in one quart sized sand which zip lock bag or the size of one ramen package. You want to have enough food for at least a week at a minimum consumption level but not less then 400 calories per day. Pack 4 small cans of tweet or spam and 4 zip lock bags of 3 crushed ramen packs in each and you should have enough of a basic staple. Just remember that because you have food doesn't mean you don't need to forage and hunt for food, as soon as you make camp you need to be scouting for animal trails and edible plants. The food you pack is meant to supplement your foraging and hunting not the other way around. If you wait till your out of food to look for food, expect to be hungry more often then not. Hunger takes it's toll in a matter of days you will too weak to think straight as your body eats itself. Also as a side note, you are not suppose to eat 3 meals a day as you may or may not be accustomed to, either one or 2 meals a day.
NOTE* Feel free to modify the packing list as you see fit, I have just tried to show some cheap ways to do so. Remember though the clue to building a cheaper and lighter emergency survival kit is to use items that can have multiple uses instead of having twice as many items with a specific only purpose, your pack will weigh twice as much and cost twice as much otherwise. I hope this information helps, Vault72 signing out!......................for now.

You may also add an optional biological kit which consists of:
1)5 medical face masks (can get at the dollar tree)
2) a rain poncho (can get at the dollar tree)
3)a small bottle filled with bleach(can get both at the dollar tree :) )
4)latex or plastic disposable gloves at least 3 pair ( can get at the dollar tree)
NOTE* If you do not have a dollar tree in your area you can go to and order most of the stuff but somethings will only sell in bulk orders.

You can go to and get a finnish gas mask for $10, then go to and get replacement canister filters 3 for like $15 unless they are having a special on 40mm filters. There is also a very very cheap bugout bag option for those of you on a tight budget I can give you and here it is and once again this stuff can be bought at the dollar tree:

1) a bag of sorts/old school backpack/ duffle bag/ large purse or folded bed sheet or tied up shirt or a hobo wrap tied to a stick, doesn't matter as long as you have a means to carry the stuff.
2)4 x 30 gallon trashbags
3)a 3 pack of lighters
4)a pair of socks
5)2 x water bottles /could be old coke bottles or even scavenged water or soda bottles found lying on the side of the road. (personally I use 2 empty coke bottles for this kit).
6)a couple cans of vienna sausages (you can get 2 for a dollar at the dollar tree) and a 3 packets of ramen crushed in one ziplock baggie(you can get 12 for about a $1.50 at walmart or 6 for a dollar at the dollar tree)
7)a roll of twine or ribbon (420ft cotton twine=$1)
8)9' x 12' painters plastic drop cloth (a dollar at the dollar tree)
9)a knife (at the dollar tree unless you already have a good knife)
10)a basic first aid kit for a dollar and a bottle of ibuprofen dental floss and a sewing kit and ointment.
11)a tooth brush and tooth paste(usually as a travel combo), 2 bars of soap(go for natural unscented soap), a hand towel, a roll of toilet paper(you get 4 for a $1).
12)5 x dust face masks
13)a 2 pack of rain ponchos
14)and a water proof bag
All of this you can get at the dollar tree for $20 or far less if you have alot of this stuff in your house already, but the back pack unless you have something else to use you may have to go to goodwill or salvation army, an army surplus store or dollar general or even wal-mart for the best deal on a backpack, just remember it doesn't need to be fancy, just basic, I actually have it all packed inside a finnish gas mask carrying bag with the water bottles attached outside with d-rings from the dollar tree as my car bugout bag.

NOTE* To cut costs even more, you can replace the waterproof bag and rain ponchos with more 30 gallon trashbags since you get 8 for a dollar.

NOTE** The swiss style knife sold at the dollar tree is VERY cheaply made, you could use a steak knife from your house instead or sharpen a butter knife but for either you may want a sheath, which you can make out of duck tape and cardboard or buy a fruit knife at the dollar tree, its a 3 to 4 inch stainless steel pointed blade with a plastic blade cover. A caveat about steak knives, serrated blades are very hard to sharpen in a survival situation.

NOTE*** The dollar tree also sells t-shirts, socks in 3 packs, and carry bags, all for a dollar but the bags are hand or shoulder bags and don't typically close.

NOTE**** The basic sewing kit maybe more then what you really need, all you need are sewing needles, and dental floss.

I hope this helps, you should be able to make one from between $0 and $20, depending on how much is already available at your house.

Monday, July 25, 2011

New Bugout Bag

I just bought a new pack which I will use as my BoB from now on(or till I get a bigger one) and I thought I would share it. I will over course be doing a complete rundown with pictures of my bag when I get it showing you guys everything I will be putting in it. As well as what's in the rest of my BugOut loadout. For those that want to know what I got the pic below is what I got and here is a link if your intertested in it.
 And this if what I currently have as well.
And if you are interested I  will be posting something vault72 put up on the forums but now up on the blogs which tells you how to make a BoB on a budget.

Sunday, July 24, 2011

The Walking Dead: Season 2 Trailer From Comic-Con

If you haven't see it yet then check it out now, the Walking Dead are coming. So don't be late.

Friday, July 22, 2011

Abandoned Six Flags New Orleans Tour

This video is a haunting look at what happens when disaster's and place's are abandoned. It's sad to know that this park has been demolished, as it would have been cool just to go there and explore the ruins of a amusement park. I invite you all to watch this video and dream.

Monday, July 18, 2011

New York City urban exploration

I found this on the Post Apocalyptic Forums, and it was just to cool not to post on the blog. I hope you all enjoy the video and I will keep posting Urban Exploration videos as I find them.

Sunday, July 17, 2011

Empire NV, another town gone

Another ghost town in the US, and this one was a company one.

Austraila's version of Duck and Cover

I saw this, and got a kick out of it. And I think you all will to.

"Construction slump creates a Sheetrock ghost town "

The name say's it all, read up on one of America's boom time ghost town.

Urban Exploration of abdandoned buildings

Ok so I found this and thought it was fairly post apocalyptic. This guy goes around exploring abandoned building's and such. I thought it was pretty interesting so I decided what the heck I'll post it.

Saturday, July 16, 2011

Metro: Last Light E3 Gameplay Demo - Part 1 is on live

If you have a 360 you can download the gameplay here.

Thursday, July 14, 2011

Wasteland Weekend

 I got this on my other site and thought I would post it.


Correction: The Apocalypse is actually Sept 23-25, 2011

The Judgement Day cultists may have been wrong about May 21st, but the apocalypse IS coming. And it’s going to feature lots of young Californians in mohawks and leather.

Experience the Apocalypse Sept 23rd–25th at Wasteland Weekend 2011, a 3-day post-apocalyptic party in the Southern California desert. Slated to occur in the Mojave desert north of Los Angeles, the costumes-mandatory event promises to build on the success of Wasteland Weekend 2010, an event which brought out some 400 people, was covered by G4 and the Associated Press, and was honored by a special acknowledgement from Mad Max film franchise director, George Miller.

Wasteland Weekend features themed vehicles, post-apocalyptic sports, Bartertown vendors and hundreds of impressively costumed attendees. Nightfall brings live music, stunt shows, metal grinders and fire dancers.

This year, the organizers already expect the turn-out to double, and are adding live bands, a Thunderdome for combat, and bigger and better set pieces as they progress towards a 360-degree immersive post-apocalyptic environment.

For details and to purchase tickets, visit


Metro: Last Light E3 Gameplay Demo - Part 1

We truly are blessed to live in the time of the Metro!!!!

The Accidental Sea

I found this on the PAF, it's a chilling look at what a post apocalyptic earth could look like in the future.

Tuesday, July 5, 2011

New Vegas Update

 This is the new update for New Vegas, I hope you enjoy it people.

  • New feature: system save is automatically created prior to endgame sequence. After credits, user is prompted to load save game. This will allow single save players to play DLC without creating a new game.
  • Fixed issue where Minigun audio could get stuck/keep playing indefinitely when fired out of VATS.
  • Script fix to restore destroyed ED-E. This should address issues players have with attempting to use certain companions (e.g. Rex) or when the player needs to clear his or her companions before entering an area (e.g. Zion / Honest Hearts).
  • New “Companion Dismissal Terminals” added to Gun Runners and Lucky 38. These will allow players with lost companions from earlier patches to force-fire if they are experiencing problems attempting to get into DLC or areas that prevent companions from entering.
  • Arms no longer lifted above head when sneaking with certain weapons.
  • Fixed sound cutting out after extended playthroughs.
  • Massive world optimizations in major areas for better stability/performance with multiple DLCs installed.
  • Players can now have six or more DLCs installed without encountering an infinite “loading DLC” message on startup.
  • Navmesh fixes/NPCs no longer getting stuck.
  • Scripts added to keep certain NPCs who were marked as dead from respawning.
  • Extensive world optimizations for Hoover Dam.
  • Fixed lockup with Ranger Grant’s forcegreet at HD/NCR path.
  • Fixed NPC AI packages so they don’t get stuck at HD.
  • Fixed bug where upgraded ED-E could be killed in non-hardcore mode.
  • Post-assassination Kimball now gets removed prior to Hoover Dam battle.
  • Fixed navmesh around Camp Searchlight to improve performance over long soaks.
  • Searchlight Troopers don’t bump into each other as often.
  • Fixed navmesh on HD Observation Deck.
  • New teleport locations for Legion path through Hoover Dam. Improves performance.
  • Radio stations will work properly now if DLC is uninstalled.
  • Fixed instances where it was possible to fast travel during Hoover Dam battle.
  • Fixed case where recruited Remnants were hostile to player during HD battle on Independent and House paths.  They will still turn hostile if you shoot them too much though.
  • Two vending machines in Hoover Dam were facing the wrong way.
  • Made it so Big Sal/Nero no longer accepts yield if the other is already dead.
  • Removed Brotherhood objectives when ED-E is given to the Followers.
  • Fixed rare instance where Cachino turned hostile on the player if player attacks Big Sal/Nero prior to Cachino entering the room.
  • Fixed crashes in Ultra-Luxe.
  • Fixed Alpha Squad snipers getting stuck when told to support player.
  • Fix for Lily’s weapon being displayed oddly on her back..
  • Improvements to navmesh and pathing in Great Khan Longhouse. Fixes crashes.
  • Plasma Spaz now gives 20% AP reduction (was 10%).
  • Fixed crash after hearing certain ED-E dialog triggers.
  • Fixed instance where Boone would constantly holster his rifle in combat if player had lost rep with the NCR.
  • Veronica no longer waits for player to speak to her before leaving after Hidden Valley is destroyed.
  • Extensive optimizations in McCarran.
  • Optimized NPC packages at Camp Golf to improve performance. Misfits now stay in a normal radius.
  • Arcade now properly rants against Caesar (once).
  • Motor-Runner Helmet now properly 0 weight. Also removed after quest completes.
  • NCR Heavy Troopers will now attack player if you attack Hsu.
  • Vulpes (and Alerio) now properly forcegreet if you somehow fast travel before their initial forcegreet fires.
  • Killing hostages while helping Khans no longer fails quest.
  • Gilbert/Ackerman now properly stay dead if murdered.
  • Mr. New Vegas will only mention failed NCR attack on Powder Gangers if Troopers are dead and Eddie is alive.
  • Fixed case where player could break quest with Orris if they fast traveled after he shoots thugs, but before forcegreet.
  • Generic Powder Gangers now set as Aggressive (previously Very Aggressive).
  • Fixed rare case of black screen during dialog at REPCONN facility.
  • Fixed phantom quest marker remaining on Major Knight after he’s killed.
  • Fix for incorrect dialog if player meets Bryce Anders after killing Motor Runner.
  • Player can no longer isolate the BoS virus by hitting “isolate virus” three times on a single console.
  • Fixed crash related to Arcade leaving the Remnants bunker.
  • Fixed Nightkin encounter at Tumbleweed Ranch to occur after user reloads a save.
  • Arcade will no longer attempt to initiate his quest during Hoover Dam.
  • Hoover Dam Boomer Bombing Run now works properly after save/reload.
  • Cass now only barks (ahem, as in barkstring) once per gameday and not every two gamehours.
  • Fixed XP exploits with MantisForeleg.
  • Massive optimizations in Westside, North Vegas and The Thorn. Improves AI pathing and performance with high uptimes.
  • Optimizations in Vault 19.
  • Fixed issue where Oliver Swanick would respawn after three days if killed.
  • Pathing improvements to The Strip and North Sewers.
  • Moved teleport doors on The Strip so NPCs don’t collide with players or other actors that stand in front of doors.
  • Ethel, Walter, and the Station Merchant no longer wander or patrol to avoid collisions with other NPCs.
  • Separated NPCs in the North Sewers.
  • Fixed issue where window in Vault 19 let player see through the world.
  • Greasers from Crandon’s quest now become disabled when the player leaves the area.
  • Fixed a Legion melee NPC near Nelson that was under the terrain.
  • Modified Legion and NCR hit-squad NPCs to use new level lists. They now have a smoother leveling curve that takes into account new level caps. Legion and NCR hit squad spawning was also revised to make their appearance more consistent and less memory-intensive.
  • Fixed issue where Omerta thugs wouldn’t leave Freeside if you killed Joana and Carlitos.
  • Cazador Poison Effect sound no longer plays globally if someone, somewhere gets stung. Only plays if the player is hit.
  • Player can no longer repair the Grenade Launcher with the minigun.
  • Fix for companions going into unconscious/conscious cycle over and over again when stung with Cazador poison. In normal mode (or against companions), Cazador poison now lasts 8 seconds, doing 18 points of damage per second.  It is, in fact, even deadlier than the normal version, but lasts 1/4 as long. In hardcore mode or against the player, poison remains 30 seconds/5 damage per second.
  • Casino slot scripts altered so their max bets do not produce game economy-ruining levels of cap overflow
  • Hit the Deck and Stonewall now properly work with player’s weapon condition. Hit the Deck is now +25 DT vs. Explosives instead of +50% vs. Explosives.
  • Adjusted Deathclaw fatigue to make them less exploitable with certain attacks. Inconsistent health values for Deathclaws were also corrected (in favor of stronger Deathclaws).
  • Cazadores are now properly flagged as fliers, so they won’t set off mines.
  • Increased radii for plasma and pulse grenades.
  • Fixed bug where rescued Powder Gangers would return to the legion camp.
  • Added Followers of the Apocalypse supplies to three areas of Hoover Dam if you gain their support and fight on independent or NCR paths. This also enables the FoA + NCR “good” ending through Julie Farkas.
  • Optimizations for Westside.
  • Fixed issues with Recharger Pistol animation.
  • Fixed issue where Aba Daba Honeymoon wouldn’t update if the player was running O My Papa simultaneously.
  • Typo: “Night Stalker Blood” changed to “Nightstalker Blood”
  • Yes-Man now checks both Loyal and Pearl’s status before the player can tell him the Boomer leaders are dead.
  • Removed “Intelligence” flag from Int<=2 check at REPCONN HQ, as engine doesn’t support checks that low.
  • Fixed scripting on Lonesome Drifter barter check so player doesn’t get next objective with Tommy Torini if they fail.
  • Legion Assassins moveto script no longer occurs every frame (frees up memory).
  • Added recipe so player can now break down 12.7mm ammo.
  • Four Eyes now works with ball cap with glasses.
  • There is now always an option to give ED-E to Lorenzo, even if player has said no the first time.
  • Mister Sandman no longer works on The Forecaster (XP exploit).
  • Ultra-Luxe doors no longer disable player controls if player is an enemy of the White Gloves.
  • Fix scripting conflict between “Cold, Cold Heart” and Mojave Ghost with Vulpes/Benny.
  • Fixed issue where player could become control locked in Gommorah if they had installed Yes-Man.
  • Player can now re-hire Arcade if ED-E is in the party.
  • Ultra-Luxe now properly pays out in Legion and NCR money.
  • Veronica’s companion perks (as in the ones Veronica gets, not the player) now properly assigned.
  • Waiting companions will no longer get teleported by the Vault 22 elevator.
  • Changed objectives for How Little We Know to better reflect branching paths.
  • “Return to Yes-Man” objective no longer reopens if player tells him to go to Lucky 38 in Wild Card: Change in Management.
  • Player can no longer pickpocket Button Man to break the scene where he shoots Cachino.
  • Player can no longer ask Cachino about plans if Bosses are already dead.
  • Fix for ED-E combat dialog.
  • Ranger Helmet now has weight/value.
  • Fixed Gomorrah holdout scripting to properly affect companions.
  • Lily now properly uses Stealth Boy when player is sneaking if told to keep it during her quest.
  • Fixed exploit where player could get infinite XP for punching Big Sal’s corpse.
  • Fixed scripting for For the Republic II where exposing Karl would prematurely complete the objective to destroy the Khans.
  • Fixed instance where fast travel was disabled when creating new game post-credits.
  • Inventory will now show cumulative weight of item stacks instead of weight of a single item.
  • Missile projectiles will no longer show in player’s target HUD.
  • Player will now unequip a weapon if consuming it in the crafting menu (fixes crash).
  • Weapons with recharging ammo now display ammo properly.
  • Fixed rare instance where player could be control-locked if loading an autosave created while lockpicking a transition door.
  • Beamsplitter mod fixed to proper DAM/DPS.
  • Crafting can no longer create weapons/armor at 100% condition.
  • Repair kits can no longer repair to 100% condition.
  • Throwing weapons can no longer take damage, and are dropped when shot at 100% condition.
  • DT Perks that increase DT based on enemy weapon should function properly.
  • Weapons using multiple rounds of ammunition per shot fired now show proper VATS damage estimate.
  • Fixed rare case where broken stick of dynamite could crash game if thrown.
  • NPCs will now play face cards on player’s stack in Caravan.
  • Various tweaks to audio system to improve memory performance.
  • Fixed issue where looping reload weapons would get stuck, causing VATS camera to point to the ground.
  • Fixed clock/calendar so that it doesn’t reset on a fresh load.
  • Fixed .45 auto pistol displaying incorrect condition/value on modding screen.
  • Both DAM and DPS now display on workbenches when creating explosives.
  • For ammo that reduce spread (like 12ga) effect is now properly applied to spread, not wobble.
  • Fixed crash when attempting to enter DLC1 with equipped quest items

Monday, July 4, 2011


I found this on the PAF, and thought it was worth a post on the blog. Be sure to watch it.